Archive for the 'Wii' Category

Physical Interaction with Digital Interfaces.

Saturday, August 4th, 2007

At the last evening of us flash geeks getting together at the monthly London Flash Platform User Group little over a week ago, Adam Robertson and Leif Løvgreen displayed some really inspiring stuff. Adam, of FWiidom, focussed on the WiiMote - Nintendo's Wii motion sensing controller - and how to make it work with flash on both PC and Wii, complete with an overview of what's supported and some tips on best APIs ( WiiFlash, GlovePie and Flosc )out there. Leif showed some really cool sensory input being converted into some lovely and interactive flash output using the makingthings kit.
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